fs-studio Verified 17h ago
Houdini Artist
Mexico City, Mexico, MexicoAll locationsMexico City, Mexico, MexicoArgentinaBuenos Aires, Buenos Aires, ArgentinaRio, Brazil, BrazilMontreal, Quebec, CanadaColombia, Colombia, Colombia Remote
Salary not listedPaySalary not listed
TypeContract
Work settingRemote
Verified listing
JobFig found this opening at its original source and checks that it remains available.
About the role
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
What you'll bring
- Procedural modeling and scene generation in Houdini are required.
- Strong knowledge and practical experience in USD workflows are required.
- Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.
- Familiarity with version control systems is required.
- The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.
- Strong communication and problem-solving skills are mandatory.
- Must be able to speak and conduct business in English is mandatory.
- Portfolio of work is mandatory.
- This position is open to international candidates.
- Nvidia Omniverse experience is preferred.
- Unreal Engine and Unity experience is preferred.
- Blender geometry nodes knowledge is preferred.
Locations
Mexico City, MexicoArgentinaBuenos Aires, Buenos AiresRio, Brazil, BrazilMontreal, QuebecColombia, Colombia, Colombia